![]() I think having an option for it (if that's even possible) is the best route Too early and then my gyro inputs are ignored if it hasn't reached the When I let it centre itself it will take longer. Wall is closer I have to push the right stick close to max which means that To the centre already, it doesn't take long to get to the middle). Slowly and this problem of no overlap doesn't get in the way as much and IĬan let the stick centre itself then aim with gyro (seeing as its so close When the wall is far away from me I have to turn very To no adjustment to where you're aiming which is important when the time to That if a target is in an unexpected spot then you only have to do little ![]() Wall as you expose yourself further and further. To do it slowly in most cases so you're keeping your crosshair close to the When you turn corners in valorant, you want When I play valorant I use the stick to turn corners and then use gyro toįlick and control recoil etc. Reply to this email directly, view it on GitHub You are receiving this because you authored the thread. But again, that behavior seems like a bad idea. You could test the outputīehavior that way. Sendinput to override the output handler. Have to launch DS4Windows from the command line with the arguments -virtualkbm You can have both work at the same time when using SendInput. Only the RS Mouse event would be sent to the system. In that case, if both RS and Gyro Mouse were active then Handler does not send any events to the system until after finishing the Only stores the latest request for the Relative Mouse event and that Using the FakerInput virtual KB+M driver. More an oversight but going off the other issue. Why would you want to use the gyroscope as a mouse? Because you don’t need to hold down anything and pointing the controller at the screen is much easier.On Tue, at 3:02 AM Travis Nickles wrote: It took me a while to realize I was actually controlling the camera with the controller’s movement. I opened CS GO on Steam to see how my PS4 controller works on it and CS GO was using the gyroscope for moving around. I actually stumbled across the feature by accident. I mean, you can’t blame us, there are very few games that use the hardware, anyway. Most people, including me, don’t even know the PS4 controller has a gyroscope. If you don’t like holding down a button and rotating the analog stick, another option would be to use the PS4’s gyroscope as a mouse. But one that you probably didn’t know about is the gyro. In most cases, the touchpad will already be enabled as a mouse, the same with the PS button option. Look for “Touchpad” and toggle “Use as Mouse”. In there, you’ll see all kinds of controls. If the feature is not enabled by default, open DS4 for Windows and under the “Profile” tab select the default profile and click edit. This is probably the easiest because it’s the closest to a laptop’s touchpad. ![]() Holding down the PS button is the automatic setting but there are two other options: use the touchpad or use the gyro, we’ll talk about both of them. You can also enable the option in DS4 Windows. When paired over Bluetooth to a Windows 10 device, a PS4 controller can be used as a mouse by holding down the PS button and rotating the R3 analogue stick. This brings us to our current situation: Can I Use a PS4 Controller as a Mouse? I mean, if both your laptop and PS4 controller have Bluetooth, wouldn’t it make sense to use it as a mouse? The best solution would be to buy a wireless keyboard with a touchpad but maybe you don’t want to spend extra money. Why? Well, maybe you want to hook a laptop up to a TV to watch TV shows but you don’t want to keep getting up to click on things. So you’re wondering if you can use a PS4 controller as a mouse. ![]()
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